About Us

We Create Worlds Worth Exploring

RUKRE is a creative universe where stories, ideas, and imagination collide. We build IPs that inspire, entertain, and empower — from books and animation to music, podcasts, live shows, and digital experiences.

Our Mission

RUKRE exists to turn imagination into impact. We craft original intellectual property that moves culture, sparks curiosity, and gives creators a home to build the next generation of global stories.

What We Do

We operate as a multi-format storytelling studio. Whether it starts as a sketch, a melody, a script, or a wild idea at 2 AM — we support creators with the dream of turning them into something real.

Our Imprints

Published Under

RUKRE Originals

We Create Worlds Worth Exploring

UAC Studios

Leadership

Founders

Diemas Sukma Hawkins

Co-Founder, Chief Executive Officer

Diemas Sukma Hawkins is an Indonesian investor and startup founder. He is the Managing Partner of Geora Capital and Founder of Kuartal and Co-Founder of RUKRE. He has previously dabbled in 2D and 3D animation and game development.

Mashur Hadi

Co-Founder, Chief Creative Officer

Mashur Hadi is a Lombok based comic book illustrator and Co-Founder of RUKRE. Before creating RUKRE with Diemas, he was the Founder and Director of the UAC Creative Studio in Indonesia that focused on student-led creative projects.

Elmo Wahyu Adiguna

Chief Operating Officer

Elmo Wahyu Adiguna is a creator and educator in the fields of animation and illustration. He currently serves as the COO of RUKRE. He has experience creating 2D animations for children and working as a kids' illustrator. He also actively mentors vocational high school students on creative projects, particularly storybook illustration, comics, and 2D animation.

Rhandika Rhozani

Head of Community & Growth

Rhandika Rhozani, also known as Jack, is a creator at UAC Studio and an artist working in the creative industry. He has experience creating comic books and children's picture books and is frequently involved in literacy activities, freelance government projects, and research related to culture, education, literacy, and the arts.